The Monetization Designer is responsible for managing the monetization features for our Elder Scrolls Online.
Responsibilities:
- Develop and manage the economy/monetization components of our games
- Work closely with design team to develop a framework for a successful live game
- Manage pricing of virtual goods and balance free vs. paid currency in the game economy
- Design game features that monetize and re-engage players
- Review reporting on in-game currency usage, earning and purchasing
- Drive new initiatives for monetizing the customer base
- Work with a team of analysts to propose new features and define, collect and analyze metrics
Requirements:
- 3+ years as a monetization designer or similar role in the gaming industry
- Bachelors in Computer Science, Finance, Math, Statistics and/or related field
- Excellent knowledge of the monetization of free-to-play games
- Knowledge and understanding of game design fundamentals
- Strong mathematical and analytical skills
- Ability to work independently and as part of a team
- Excellent organization skills and ability to multi-task priorities
- Strong communication and writing skills
- Ability to work in a fast-paced and confidential environment
- Passion for making great games