QA Tester - Sledgehammer Games
The QA Tester role for Sledgehammer Games Studio will be working in a development QA environment and performing both grey box and black box testing techniques to identify quality bugs/issues efficiently and effectively.
Responsibilities:
- Identify, isolate, regress and communicate issues/defects effectively and efficiently
- Develop an in-depth understanding of the systems assigned to them and communicate progress, status and risk assessment
- Directly support the development team on defect/issue root cause analysis
- Develop partnerships with assigned Studio resources and teams
- Work in a collaborative QA environment, executing individual tasks and group assignments
- Create, maintain and execute Test Cases to provide end-to-end testing coverage
- Participate in qualitative user experience feedback on key products and/or services
- Execute daily build sanity checks and key feature/function testing
- Execute testing tasks through the use of in-house and 3rd party test tools
- Promote improvements and efficiencies across QA and Studio Quality Control processes
- Partner with QA Support groups to ensure alignment of testing focus/tasks
Deliverables:
- Identification and reporting of product issues/defects
- Execution of Product feature and functionality verification, regression and stability testing
- Test Case creation and execution
- Use of Debug and Test Tools to aid in testing and bug research
Recommended Experience and Knowledge:
- +6mo testing experience in software/gaming QA
- Understanding of Software Testing Processes and Best Practices
- Understanding of Software/Game Development Lifecycles
- Strong written and verbal communication skills in English
- Passion for Games
Bonus Experience:
- Embedded testing experience in a Game Development Studio
- Console and/or First Person Shooter game genre testing experience
- Experience with Grey box and White box testing
- Experience with Test Automation
- Experience with Software Development Tools
- Experience with JIRA for project database
- Technical experience/schooling in i.e. Computer Science, Coding Languages, Computer Hardware, Audio, Technical Art and/or Game Design.
Skills and Abilities:
- Autonomous - Ability to work with limited direction and supervision
- Initiative / Resourcefulness - Ability to seek out and take on new tasks , identify, analyze and seek out resolutions on their own
- Work Ethic / Level of Effort - Demonstrates interest, focus and high level of effort in their work
- Technical Proficiency/Aptitude – able to quickly pick up and retain technical information and processes
- Troubleshooter – Ability to identify current and potential issues and deliver sound resolutions
- Reliable - Delivers work/results at or above expectations on time
- Strong Written and Verbal Communication - Ability to communicate issues clearly and concisely. Engages in discussions and able to make compelling and supported arguments
- Time Management and Prioritization - Ability to understand priorities and organize time around these. Able to recognize when support is needed to prioritize work and/or offload work